Google vs. Apple ARKit Releases ARCore 1.0 Tools

Google Apple AR competes for strength. Recently, in response to Apple's ARKit weapon, Google will officially release ARCore 1.0 and series of support tools. Huawei and Xiaomi are allies and move toward the AR (Augmented Reality) field.

As a weapon against Apple's ARKit, after nearly half a year, Google finally officially released ARCore 1.0 and series of support tools, and also specifically emphasized the Chinese market.

Specifically, Google's move toward the AR (Augmented Reality) field is mainly aimed at two aspects: one is to add a lot of Android devices that can support the AR experience, and the other is to make the development of the Android AR application easier and faster. Recruit more developers.

Last August, Google released an AR (Augmented Reality) experience for Android devices? Preview version of the ARCore Software Tools Development Kit (SDK). At that time, they claimed that they would support 100 million devices when the 1.0 version was introduced.

Google vs. Apple ARKit Releases ARCore 1.0 Tools

Now, Google has fulfilled its promise. According to the official, 100 million Android smartphones support ARCore, including Google Pixel, Google Pixel XL, Google Pixel 2, Google Pixel 2 XL, Samsung Galaxy S8, Samsung Galaxy S8 +, Samsung. Galaxy Note8, Samsung Galaxy S7, Samsung Galaxy S7 edge, LG V30 (requires Android Oreo), LG V30 + (requires Android Oreo), ASUS Zenfone AR and OnePlus 5 and other 13 phones.

Although 13 mobile phones have been the result of Google's efforts to expand, but compared with the huge Android mobile phone family, hardware adaptation and Android application fragmentation problems, at least in recent years will be Google wants to compete with Apple AR Obstruction.

Similar to Cook's emphasis on the Chinese market, Google also highlighted China when it launched the new version of ARCore. "We will support ARCore's partner devices sold in China, currently Huawei and Xiaomi, developers can distribute their AR applications through their mobile phone manufacturers' own app stores." Google official said that these devices and related experiences will be It will be available in the coming months.

If the number of hardware devices supporting ARCore determines the start line of Google and Apple, then a good application can be said to determine whether it can reach the user's heart. After all, "fun" is an important basis for users to judge with their feet.

The new version of ARCore provides developers with more improvements and support, according to Google, which will make its AR application development process faster and easier.

ARCore 1.0 improves the understanding of the environment, enabling users to place virtual items on any textured surface, such as posters, furniture, toys, books, bottles, and more. And, the Android Studio 3.1 Beta emulator can support ARCore, and developers want to test applications in the virtual environment of the computer.

Google vs. Apple ARKit Releases ARCore 1.0 Tools

To this end, Google shows some ARCore application cases. Through the actual designer DIY of the home, the user can place the furniture and more than 100,000 items in any room; when shopping on Jingdong, the user can view the goods, such as home appliances, and “place” them at their own right; NetEase, Wargaming and Game Insight are also based on? ARCore develops new games.

Google vs. Apple ARKit Releases ARCore 1.0 Tools

From a technical point of view, ARCore just announced that there have been many voices saying that Google completely copied the functions of ARKit.

Based on the Android hardware, and based on the advantages of ARKit to develop the market, seamlessly docking existing AR applications, etc., make Google must follow Apple's path.

In a subtle way, the new version of the technology has more flexibility than Apple's focus on large horizontal and vertical planes (such as floors, tables and walls). ARCore considers the surface and supports arbitrary textures. In theory, you can be in the palm of your hand. Create augmented reality applications in places that are “strangely weird”.

Although Google claims to support the AR experience of 100 million Android phones, it wants to cover more than 2 billion Android phones, which can be achieved overnight.

And Apple, the hardware that can enjoy AR applications including iPhone 6 & 6s? Plus, iPhone7 & 7 Plus, iPhone SE, iPad Pro (9.7, 10.5 and 12.9), iPad (9.7 inches) and the iPhone 8 released last year? & 8 Plus, iPhone X and other devices, in terms of sales volume, is far more than 100 million units of Google.

However, there are mobile phones, playing AR applications is another matter, and Apple and Google are still fighting for a long time.

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