Augmented Reality Unlimited Potential 2017 AR Year?

With VR booming, AR augmented reality technology is also evolving and it is expected to gradually enter the consumer electronics market next year.


Recently, AWE 2016 was held in Santa Clara, California. One of the highlights of the show was AR (Augmented Reality). Companies such as Meta, ODG and other augmented reality equipment companies all participated in the keynote speech and looked forward to the development prospects of AR and VR technologies. Let's look at the following together.

The great prospect of mixed reality


As the main promoter of augmented reality sunglasses, ODG is full of confidence in its products and form. ODG President Ralph Osterhout said that it is expected that in the next six months, people will see a major update of smart glasses products, not just the simple form of Google glasses before, but to provide a more complex "mixed reality" experience. This concept is similar to that of Microsoft's HoloLens, but it is closer to ordinary sunglasses. It can provide ordinary wear experience in peacetime and can effectively provide AR images superimposed on reality when needed. Not only that, ODG glasses will also have VR and AR conversion capabilities, providing 120fps, 4K resolution virtual reality images, the lens will become completely opaque in this mode.

In terms of content, ODG will cooperate with OTOY to create rich mixed reality content, including complex games, video content, and more. Although ODG R7 glasses are not currently available on a large scale, it seems that the company is ready to provide a more comprehensive and cool augmented reality platform.

Beyond traditional input devices


Another area of ​​concern in the AR space is Meta. At present, Meta 2 has opened a developer's subscription and plans to enter the consumer field in the spring of 2017.

Meta 2's design looks undoubtedly more sci-fi, while paying more attention to the new interactive experience. Meta believes that in the future, people should not be tied to traditional input devices such as mice and keyboards. Instead, they can use the augmented reality devices such as Meta 2 to make the computer more seamless and realistic. At least from the perspective of its developer version, the feeling of operating augmented reality images is very natural, which means that perhaps soon, we will usher in a completely new computer operating experience.

2016 is undoubtedly the year of VR, but VR is obviously not a single form of the computer in the future. In contrast, AR and even mixed reality can provide a more suitable experience for business, education, and mobile application scenarios.

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