According to recent reports, the Visbit web-based VR player leverages Web VR development and integrates the Unity SDK, a powerful tool widely used in virtual reality applications. It's worth noting that major browsers like Chrome, Firefox, Safari, and Microsoft Edge all support Web VR. Additionally, the Unity SDK is designed to work with devices such as Samsung Gear VR, Google Daydream View, Android Cardboard, and iOS Cardboard. This means that Visbit effectively covers the entire mobile ecosystem for VR video cloud services.
The user experience with Visbit’s Web VR player is straightforward. Typically, engineers only need to embed a snippet of code into their website backend, and it can then be easily integrated into the frontend via an iframe, allowing users to access the cloud service seamlessly.
Visbit, a Silicon Valley startup founded in 2015, is dedicated to making VR accessible to everyone through cloud-based solutions. The company is led by two founders and employs around 10 staff members. Co-founder and CEO Changyin Zhou was part of the original Google XG Cam project team, while Elaine Lu, another co-founder, brings extensive experience from her time at Microsoft, TangoMe, and Changyou USA. Last year, Visbit was recognized by CBInsights as one of the top 110 AR/VR startups globally.
With the launch of WebVR services and Unity support, Visbit is not only accelerating its market penetration but also driving the broader adoption of VR technologies. This move positions the company as a key player in shaping the future of immersive experiences across various platforms.


As the demand for immersive content continues to grow, Visbit’s efforts are set to redefine how users interact with virtual environments, bridging the gap between traditional web browsing and cutting-edge VR experiences.
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