Lenovo develops colorful AR/VR devices to create a complete ecosystem

Lenovo Group released the third quarter financial report for the fiscal year 2017/2018. According to the financial report, as of now, Lenovo AR's Mirage has achieved nearly 500,000 sets of global sales, ranking first among similar products.

Lenovo develops colorful AR/VR devices to create a complete ecosystem


Today, Lenovo Group released the third quarter financial report for the fiscal year 2017/2018. According to the financial report, Lenovo’s non-equipment turnover from software and services reached US$408 million. Up to now, Lenovo AR smart helmet Mirage has achieved nearly 500,000 sets of global sales, ranking first in its class.

The MirageAR heads developed by Lenovo and Disney originally appeared in the United States in September 2017, listed in North America in November of the same year ($200), and listed in China in December (price: 1999 yuan). .

Lenovo develops colorful AR/VR devices to create a complete ecosystem


The Mirage AR package includes: Mirage headlights; lightsaber controller; tracking beacons. The AR head display has two fisheye sensors built in, which can provide internal and external positioning tracking, and the tracking cursor can be placed on the floor as a fixed tracking locator for the sensor.

In addition, Mirage Headset is compatible with a range of Android and iOS phones, such as iPhone X, iPhone 8, Xiaomi 6, Huawei P10 and more.

Lenovo develops colorful AR/VR devices to create a complete ecosystem


Lenovo also provided players with the corresponding AR game "Star Wars: Jedi Challenge". The game consists of three experiences: first, the player can hold the lightsaber to fight with Kelloh Lun and the Black Warrior; then the player can assemble the power of the Republic, the Rebel Alliance and the resistance organization to fight the separation molecule, the empire and the first order; finally, the player You can move your own brain and play holographic monsters like Star Wars.

Lenovo develops colorful AR/VR devices to create a complete ecosystem


Lenovo's revenue in the third quarter of 2017/2018 fiscal year was 12.939 billion US dollars, up 6% year-on-year, and realized pre-tax profit of 150 million US dollars. Due to the one-time non-cash tax deduction in the US tax reform, it finally recorded a net loss of 289 million. Dollar. Lenovo Group's third-quarter data center business turnover reached 1.225 billion US dollars, an increase of 17%.

Lenovo develops colorful AR/VR devices to create a complete ecosystem


Lenovo Group said it will continue to develop colorful AR / VR devices around different application scenarios, whether consumer or commercial, and create a complete ecosystem that enables devices to seamlessly connect to cloud content, cloud applications and cloud services. .

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